Sensor Instruments
Entwicklungs- und Vertriebs GmbH
Schlinding 11
D-94169 Thurmansbang
Telefon +49 8544 9719-0
Telefax +49 8544 9719-13

Gloss and structure sensors
GLAST Series

                 Reflective method                                      Through-beam method

Inline sensors of the GLAST series primarily are used for the inspection of highly reflecting surfaces (e.g. stainless steel panels, aluminum sheets, painted surfaces, plastic films) and transparent objects (films, glass plates, plexiglass plates).

A projection lens projects a line grid onto a line detector with the help of the object to be inspected, which functions as a more or less optimal mirror. Transparent objects are placed close to the line grid, which again is projected onto a line detector by a projection lens. In both cases the quality of the object determines the quality of the video signal at the line detector.

The reflective method operates at an angle of 30° (respectively 45°) each of the optical axes of the transmitter and receiver branch from the vertical, whereas in the through-beam method the object to be inspected stands vertically to the optical axis of the transmitter-receiver setup. In both cases the transmitter-receiver distance is approx. 135 mm.

Three different line grids are available in each case (0.5m/0.5mm, 1.0mm/1.0mm, and 2.0mm/2.0mm).


Trade fairs:

Empack Utrecht 2020
15, 16 & 17 September 2020
Jaarbeurs Utrecht

all about automation 2021
9 & 10 March 2021
Messe Friedrichshafen


New applications:

Color differentiation of painted plastic components
Backside-frontside color differentiation of leather interior components
Counting of stacked plastic lids


New press release:

No stress with stretch


New videos:

Tutorial L-LAS-Spray-Control-Scope V2.0 software
Counting transparent plastic covers with SPECTRO-1-CONLAS and A-LAS-N-F16-...
Product authentication with LUMI-STAR-MOBILE-BL/OR-POL-IOS
Leather marking with LUMI-INLINE-SL-IR/IR


Software news:

SPECTRO1-Scope V3.1
Changes after software update from V3.0 to V3.1



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